This section contains all of the laws and there penalties/rewards. They are as follows and in alphabetical order:
Law: Addle
Rank: 4
Recommend: Stop
Penalty for addling
Judge point bonus for stopping a unit.
Law: Control
Rank: 2
Recommend: Morph
Penalty for a successful: "Control" A-abilities.
Judge point bonus for successful: "Morph" A-abilities.
Law: Fire
Rank: 1
Penalty for a successful hit with: Fire actions/A-abilities. Fire weapons are not penalized.
Judge point bonus for a successful hit with: Ice actions/A-abilities. Ice weapons are not rewarded.
Law: Ganging Up
Rank: 3
Recommend: Copycat
Penalty for: Using combos. Only the initiating unit is penalized.
Judge point bonus for: Mimicking action of previous unit.
Law: Gunmanship
Rank: 4
Recommend: Summon
Penalty for a successful hit with: "Gunmanship" A-abilities.
Judge point bonus for a successful hit with: "Summon" A-abilities.
Law: Hunt
Rank: 5
Recommend: Defend
Penalty for a successful hit with: "Hunt" A-abilities.
Judge point bonus for a successful hit with: "Defend" A-abilities.
Law: Holy
Rank: 5
Recommend: Dark
Penalty for a successful hit with: Holy actions/A-abilities. Holy weapons are not penalized.
Judge point bonus for a successful hit with: Dark actions/A-abilities. Dark weapons are not rewarded.
Law: Ice
Rank: 1
Recommend: Fire
Penalty for a successful hit with: Ice actions/A-abilities. Ice weapons are not penalized.
Judge point bonus for a successful hit with: Fire actions/A-abilities. Fire weapons are not rewarded.
Law: Katanas
Rank: 4
Recommend: Maces
Penalty for a katana hit.
Judge point bonus for a mace hit.
Law: Knuckles
Rank: 4
Recommend: Soul
Penalty for a knuckles hit.
Judge point bonus for a soul hit.
Law: Lightning
Rank: 1
Recommend: Wind
Penalty for a successful hit with: Lightning actions/A-abilities. Lightning weapons are not penalized.
Judge point bonus for a successful hit with: Wind actions/A-abilities. Wind weapons are not rewarded.
Law: Petrify
Rank: 5
Recommend: Frog
Penalty for petrifying.
Judge point bonus for frog shaping.
Law: Sabers
Rank: 5
Recommend: Knives
Penalty for a saber hit.
Judge point bonus for a knife hit.
Law: Sharpshoot
Rank: 4
Recommend: Call
Penalty for a successful hit with: "Sharpshoot" A-abilities.
Judge point bonus for a successful hit with: "Call" A-abilities.
Law: Silence
Rank: 3
Recommend: Addle
Penalty for silencing
Judge point bonus for addling.
Law: Steal
Rank: 3
Recommend: Aim
Penalty for a successful: "Steal" A-abilities.
Judge point bonus for a successful hit with: "Aim" A-abilities.
Law: Stop
Rank: 5
Recommend: Silence
Penalty for stopping a unit,
Judge point bonus for silencing.
Law: Target Area
Rank: 4
Recommend: Target All
Penalty for a successful hit with: A-abilities with area effect of 2+ panels.
Judge point bonus for a successful hit with: A-abilities effecting the entire field.
Law: Techniques
Rank: 6
Recommend: Skills
Penalty for a successful hit with: "Tech" A-abilities. (ex: "Combat Tech")
Judge point bonus for a successful hit with: "Skill" A-abilities. (ex: "Ninja Skill")
Law: Time Magic
Rank: 4
Recommend: Elementals
Penalty for a successful hit with: "Time Magic" A-abilities
Judge point bonus for a successful hit with: "Spirit Magic" A-abilities.